Maya Book

 

Understanding 3D Animation Using Maya is a self-study toolkit that will provide you with both the foundation for understanding 3D computer graphics and the specifics for learning the fundamentals of Maya: workspace, modeling, animation, shading, lighting, and rendering.

 

Cover of "Understanding 3D Animation Usin...

Understanding 3D Animation Using Maya book on Amazon

You will learn:

 

* Navigating 3D space
* Keyframe animation
* Character skeletons and rigging
* Creating surface shaders
* Sculpting NURBS and polygon models
* Surface deformations
* Rendering techniques
* UV mapping
* Realistic lighting and shadowing

 

 

Leave a Reply

Please log in using one of these methods to post your comment:

WordPress.com Logo

You are commenting using your WordPress.com account. Log Out / Change )

Twitter picture

You are commenting using your Twitter account. Log Out / Change )

Facebook photo

You are commenting using your Facebook account. Log Out / Change )

Google+ photo

You are commenting using your Google+ account. Log Out / Change )

Connecting to %s